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https://github.com/TwilitRealm/dusklight
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Fix JUT_ASSERT and several other macros (#2711)
* Fix JUT_ASSERT to be a nested define * Switch names that appear in asserts to be constants instead of defines * Replace `0` in asserts with `NULL` or `FALSE` * Fix fpclassify * Fix ARRAY_SIZE * Use G_CM3D_F_INF * More fixes for fpclassify * Remove FLOAT_LABEL * Remove incorrect FLAG_ON macro * Remove UNK_BSS macro * Silence clangd unused header warning for PCH
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@@ -3,7 +3,7 @@
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* Background (Map) Collision main handler
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*/
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#include "d/dolzel.h"
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#include "d/dolzel.h" // IWYU pragma: keep
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#include "d/d_bg_s.h"
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#include "d/d_bg_s_sph_chk.h"
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@@ -131,7 +131,7 @@ bool cBgS::LineCross(cBgS_LinChk* p_line) {
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/* 800744A0-80074578 06EDE0 00D8+00 0/0 51/51 231/231 .text GroundCross__4cBgSFP11cBgS_GndChk */
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f32 cBgS::GroundCross(cBgS_GndChk* p_gnd) {
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p_gnd->SetNowY(-1000000000.0f);
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p_gnd->SetNowY(-G_CM3D_F_INF);
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p_gnd->ClearPi();
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p_gnd->PreCheck();
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