Fix JUT_ASSERT and several other macros (#2711)

* Fix JUT_ASSERT to be a nested define

* Switch names that appear in asserts to be constants instead of defines

* Replace `0` in asserts with `NULL` or `FALSE`

* Fix fpclassify

* Fix ARRAY_SIZE

* Use G_CM3D_F_INF

* More fixes for fpclassify

* Remove FLOAT_LABEL

* Remove incorrect FLAG_ON macro

* Remove UNK_BSS macro

* Silence clangd unused header warning for PCH
This commit is contained in:
LagoLunatic
2025-09-28 16:11:07 -04:00
committed by GitHub
parent 737250d7f5
commit 6ec6fce8cb
1008 changed files with 3172 additions and 3237 deletions
+12 -12
View File
@@ -3,7 +3,7 @@
* Event Data Processor
*/
#include "d/dolzel.h"
#include "d/dolzel.h" // IWYU pragma: keep
#include "d/d_event_data.h"
#include "d/actor/d_a_player.h"
@@ -317,7 +317,7 @@ static int dEvDt_Next_Stage(int i_staffId, int i_wipe) {
} else {
// "Scene transition data is not complete!!"
OS_REPORT_ERROR("シーン切り替えのデータ指定が足りない!!\n");
JUT_ASSERT(379, 0);
JUT_ASSERT(379, FALSE);
}
return 1;
@@ -499,7 +499,7 @@ void dEvDtStaff_c::specialProcLight() {
int staffId = dComIfGp_evmng_getMyStaffId("LIGHT", NULL, 0);
if (staffId == -1) {
JUT_ASSERT(663, 0);
JUT_ASSERT(663, FALSE);
return;
}
@@ -550,7 +550,7 @@ void dEvDtStaff_c::specialProcMessage() {
int staffId = dComIfGp_evmng_getMyStaffId("MESSAGE", NULL, 0);
if (staffId == -1) {
JUT_ASSERT(741, 0);
JUT_ASSERT(741, FALSE);
return;
}
@@ -752,7 +752,7 @@ void dEvDtStaff_c::specialProcSound() {
int staffId = dComIfGp_evmng_getMyStaffId("SOUND", NULL, 0);
if (staffId == -1) {
JUT_ASSERT(960, 0);
JUT_ASSERT(960, FALSE);
return;
}
@@ -833,7 +833,7 @@ void dEvDtStaff_c::specialProcCreate() {
int staffId = dComIfGp_evmng_getMyStaffId("CREATER", NULL, 0);
if (staffId == -1) {
JUT_ASSERT(1055, 0);
JUT_ASSERT(1055, FALSE);
return;
}
@@ -900,7 +900,7 @@ void dEvDtStaff_c::specialProcDirector() {
int staffId = dComIfGp_evmng_getMyStaffId("DIRECTOR", NULL, 0);
if (staffId == -1) {
JUT_ASSERT(1146, 0);
JUT_ASSERT(1146, FALSE);
return;
}
@@ -1052,14 +1052,14 @@ void dEvDtStaff_c::specialProcDirector() {
case 'VIBR':
specialProc_WaitStart(staffId);
if (data->unk2 == 0) {
JUT_ASSERT(1291, 0);
JUT_ASSERT(1291, FALSE);
}
idata = dComIfGp_evmng_getMyIntegerP(staffId, "Pattern");
idata2 = dComIfGp_evmng_getMyIntegerP(staffId, "Type");
if (idata == NULL || idata2 == NULL) {
JUT_ASSERT(1295, 0);
JUT_ASSERT(1295, FALSE);
}
dComIfGp_getVibration().StartQuake((u8*)idata, 0, *idata2, cXyz(0.0f, 1.0f, 0.0f));
@@ -1260,7 +1260,7 @@ void dEvDtStaff_c::specialProcPackage() {
int staffId = dComIfGp_evmng_getMyStaffId("PACKAGE", NULL, 0);
if (staffId == -1) {
JUT_ASSERT(1528, 0);
JUT_ASSERT(1528, FALSE);
return;
}
@@ -1342,7 +1342,7 @@ void dEvDtStaff_c::specialProcTimekeeper() {
int staffId = dComIfGp_evmng_getMyStaffId("TIMEKEEPER", NULL, 0);
if (staffId == -1) {
JUT_ASSERT(1650, 0);
JUT_ASSERT(1650, FALSE);
return;
}
@@ -1397,7 +1397,7 @@ void dEvDtStaff_c::specialProcEffect() {
int staffId = dComIfGp_evmng_getMyStaffId("EFFECT", NULL, 0);
if (staffId == -1) {
JUT_ASSERT(1720, 0);
JUT_ASSERT(1720, FALSE);
return;
}