Fix JUT_ASSERT and several other macros (#2711)

* Fix JUT_ASSERT to be a nested define

* Switch names that appear in asserts to be constants instead of defines

* Replace `0` in asserts with `NULL` or `FALSE`

* Fix fpclassify

* Fix ARRAY_SIZE

* Use G_CM3D_F_INF

* More fixes for fpclassify

* Remove FLOAT_LABEL

* Remove incorrect FLAG_ON macro

* Remove UNK_BSS macro

* Silence clangd unused header warning for PCH
This commit is contained in:
LagoLunatic
2025-09-28 16:11:07 -04:00
committed by GitHub
parent 737250d7f5
commit 6ec6fce8cb
1008 changed files with 3172 additions and 3237 deletions
+4 -4
View File
@@ -3,7 +3,7 @@
// Translation Unit: d/d_gameover
//
#include "d/dolzel.h"
#include "d/dolzel.h" // IWYU pragma: keep
#include "d/d_gameover.h"
#include "JSystem/J2DGraph/J2DScreen.h"
@@ -146,7 +146,7 @@ int dGameover_c::_create() {
}
dRes_info_c* resInfo = dComIfG_getObjectResInfo("Gover");
JUT_ASSERT(0, resInfo != 0);
JUT_ASSERT(0, resInfo != NULL);
mpHeap = (JKRHeap*)dComIfGp_getExpHeap2D();
dComIfGp_setHeapLockFlag(6);
@@ -155,7 +155,7 @@ int dGameover_c::_create() {
dgo_screen_c = new dDlst_GameOverScrnDraw_c(resInfo->getArchive());
dMs_c = new dMenu_save_c();
JUT_ASSERT(0, dMs_c != 0);
JUT_ASSERT(0, dMs_c != NULL);
if (dMeter2Info_getGameOverType() == 1) {
if (!strcmp(dComIfGp_getLastPlayStageName(), "D_MN10A")) {
@@ -174,7 +174,7 @@ int dGameover_c::_create() {
dMs_c->_create();
dgo_capture_c = new dDlst_Gameover_CAPTURE_c();
JUT_ASSERT(0, dgo_capture_c != 0);
JUT_ASSERT(0, dgo_capture_c != NULL);
OS_REPORT("game over create size ===> %d\n", temp - mpHeap->getTotalFreeSize());