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https://github.com/TwilitRealm/dusklight
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Fix JUT_ASSERT and several other macros (#2711)
* Fix JUT_ASSERT to be a nested define * Switch names that appear in asserts to be constants instead of defines * Replace `0` in asserts with `NULL` or `FALSE` * Fix fpclassify * Fix ARRAY_SIZE * Use G_CM3D_F_INF * More fixes for fpclassify * Remove FLOAT_LABEL * Remove incorrect FLAG_ON macro * Remove UNK_BSS macro * Silence clangd unused header warning for PCH
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@@ -1,4 +1,4 @@
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#include "d/dolzel.h"
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#include "d/dolzel.h" // IWYU pragma: keep
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#include "JSystem/JUtility/JUTTexture.h"
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#include "SSystem/SComponent/c_counter.h"
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@@ -267,7 +267,7 @@ void dKyr_sun_move() {
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lenz_packet->field_0x84 = lenz_packet->field_0x8c;
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lenz_packet->field_0x88 = lenz_packet->field_0x90;
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lenz_packet->field_0x8c = 1000000000.0f;
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lenz_packet->field_0x8c = 1000000000.0f; // This is not G_CM3D_F_INF
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lenz_packet->field_0x90 = 0.0f;
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cXyz center;
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@@ -508,7 +508,7 @@ static BOOL forward_overhead_bg_chk(cXyz* ppos, f32 dist) {
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*ppos = chk_pos;
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roofchk.SetPos(chk_pos);
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if (1000000000.0f != dComIfG_Bgsp().RoofChk(&roofchk)) {
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if (G_CM3D_F_INF != dComIfG_Bgsp().RoofChk(&roofchk)) {
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chk = TRUE;
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if (strcmp(dComIfGp_getStartStageName(), "F_SP122") == 0) {
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if (dStage_roomControl_c::getStayNo() == 17) {
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