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https://github.com/TwilitRealm/dusklight
synced 2026-07-05 11:33:39 -04:00
Fix JUT_ASSERT and several other macros (#2711)
* Fix JUT_ASSERT to be a nested define * Switch names that appear in asserts to be constants instead of defines * Replace `0` in asserts with `NULL` or `FALSE` * Fix fpclassify * Fix ARRAY_SIZE * Use G_CM3D_F_INF * More fixes for fpclassify * Remove FLOAT_LABEL * Remove incorrect FLAG_ON macro * Remove UNK_BSS macro * Silence clangd unused header warning for PCH
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@@ -80,7 +80,7 @@ s32 fpcDt_ToDeleteQ(base_process_class* i_proc) {
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layer_class* layer = &((process_node_class*)i_proc)->layer;
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if (fpcLy_Cancel(layer) == 0) {
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JUT_ASSERT(196, 0);
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JUT_ASSERT(196, FALSE);
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}
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if (fpcLyIt_OnlyHereLY(layer, (fpcLyIt_OnlyHereFunc)fpcDt_ToDeleteQ, NULL) == 0)
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@@ -66,11 +66,11 @@ void fpcM_Management(fpcM_ManagementFunc i_preExecuteFn, fpcM_ManagementFunc i_p
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}
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if (!fpcPi_Handler()) {
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JUT_ASSERT(353, 0);
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JUT_ASSERT(353, FALSE);
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}
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if (!fpcCt_Handler()) {
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JUT_ASSERT(357, 0);
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JUT_ASSERT(357, FALSE);
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}
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if (i_preExecuteFn != NULL) {
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