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https://github.com/TwilitRealm/dusklight
synced 2026-09-13 03:44:58 -04:00
d_a_e_fz work, doxygen revamp (#2127)
* initial freezard actor struct + setActionMode OK * daE_FZ_Draw * setReflectAngle * mBoundSoundset * daE_FZ_Execute & execute * demoDelete * daE_FZ_Delete & _delete * CreateHeap * useHeapInit * cc_set * mtx_set * action WIP * way_gake_check * executeRollMove * executeMove * draw WIP * executeDamage * checkpoint * create * checkpoint * daE_FZ_c::executeWait * checkpoint * daE_FZ_c::damage_check almost done * rm asm * rm headers * setup_profile WIP + doxygen update * fix merge issues * docs fix? * fix2 * doxygen updates * setup g_profile_E_FZ, profile setup script WIP * update github actions * update progress.md
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@@ -2,7 +2,6 @@
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#define D_CC_D_CC_MASS_S_H
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#include "SSystem/SComponent/c_cc_d.h"
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#include "global.h"
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typedef void (*dCcMassS_ObjCallback)(fopAc_ac_c*, cXyz*, u32);
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@@ -3,7 +3,6 @@
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#include "SSystem/SComponent/c_cc_s.h"
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#include "d/cc/d_cc_mass_s.h"
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#include "global.h"
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class dCcD_GObjInf;
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class dCcD_GStts;
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