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https://github.com/TwilitRealm/dusklight
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Merge remote-tracking branch 'decomp/main'
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@@ -398,7 +398,7 @@ static int daE_TK2_Execute(e_tk2_class* i_this) {
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cXyz cStack_94;
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cXyz cStack_a0;
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if (i_this->mExecuteState == 0x00) {
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if (i_this->mActionTimer[3] == 0x00) {
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dBgS_ObjGndChk_Spl ground_check;
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cStack_94 = actor->current.pos;
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cStack_94.y += 200.0f;
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@@ -602,7 +602,7 @@ static int daE_TK2_Create(fopAc_ac_c* actor) {
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i_this->mSound.init(&actor->current.pos, &actor->eyePos, 0x3, 0x1);
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i_this->mSound.setEnemyName("E_tk2");
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i_this->mAtInfo.mpSound = &i_this->mSound;
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i_this->mExecuteState = 0x14;
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i_this->mActionTimer[3] = 0x14;
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daE_TK2_Execute(i_this);
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}
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return phase;
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@@ -411,7 +411,7 @@ void daObjTOMBO_c::BoomChk() {
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speedF = 5.0f;
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field_0x71c = 5.0f;
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mIsHitByBoomerang = false;
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field_0x718 = 100;
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field_0x714[2] = 100;
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mpMorf->setAnm((J3DAnmTransform*)dComIfG_getObjectRes("Tombo", 6), 2, 5.0f, 1.0f,
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0.0f, -1.0f);
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home.pos = current.pos;
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@@ -422,7 +422,7 @@ void daObjTOMBO_c::BoomChk() {
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mIsHitByBoomerang = false;
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speedF = 5.0f;
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field_0x71c = 5.0f;
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field_0x718 = 100;
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field_0x714[2] = 100;
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mpMorf->setAnm((J3DAnmTransform*)dComIfG_getObjectRes("Tombo", 6), 2, 5.0f, 1.0f,
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0.0f, -1.0f);
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current.pos.y = old.pos.y = playerPos.y + 100.0f;
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