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https://github.com/TwilitRealm/dusklight
synced 2026-09-07 10:11:43 -04:00
m_Do cleanup, d_resource, drawlist stuff (#145)
* d_resource / some d_stage * setup dDlst_list_c / d_select_icon OK * JUTXfb / some JUTVideo + various * some J2D classes / JUTVideo/Fader attempts * bunch of m_Do cleanup + matches / f_ap_game OK * mDoLib_clipper::setup OK * most of d_meter_HIO OK * pane_class / kantera_icon_meter
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@@ -14,7 +14,7 @@ public:
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dEvt_info_c();
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virtual ~dEvt_info_c();
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void setEventName(char*);
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void getEventName();
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s16 getEventName();
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void beforeProc();
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void onCondition(u16);
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void offCondition(u16);
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@@ -8,6 +8,7 @@
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#include "SSystem/SComponent/c_xyz.h"
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#include "dolphin/types.h"
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#include "f_op/f_op_actor.h"
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#include "f_op/f_op_actor_iter.h"
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#include "f_pc/f_pc_executor.h"
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#include "f_pc/f_pc_fstcreate_req.h"
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#include "f_pc/f_pc_manager.h"
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@@ -99,6 +100,18 @@ inline u32 fopAcM_GetParam(const void* pActor) {
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return fpcM_GetParam(pActor);
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}
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inline void fopAcM_OnStatus(fopAc_ac_c* pActor, u32 flag) {
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pActor->mStatus |= flag;
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}
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inline void fopAcM_OffStatus(fopAc_ac_c* pActor, u32 flag) {
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pActor->mStatus &= ~flag;
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}
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inline fopAc_ac_c* fopAcM_SearchByID(unsigned int id) {
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return (fopAc_ac_c*)fopAcIt_Judge((fopAcIt_JudgeFunc)fpcSch_JudgeByID, &id);
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}
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void* fopAcM_FastCreate(s16 pProcTypeID, FastCreateReqFunc param_2, void* param_3, void* pData);
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void fopAcM_setStageLayer(void*);
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int fopAcM_setRoomLayer(void*, int);
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@@ -6,5 +6,6 @@
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extern node_lists_tree_class g_fopDwTg_Queue;
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void fopDwTg_DrawQTo(create_tag_class* pTag);
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void fopDwTg_CreateQueue();
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#endif
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@@ -22,5 +22,6 @@ int fopOvlpM_IsDoingReq(void);
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int fopOvlpM_ClearOfReq(void);
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request_base_class* fopOvlpM_Request(s16 param_1, u16 param_2);
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int fopOvlpM_Cancel(void);
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void fopOvlpM_Init();
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#endif
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