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kankyo / m_do_ext debug stuff (#2759)
* kankyo debug work * finish draw packets
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+4
-5
@@ -362,11 +362,10 @@ static int phase_01(dScnPly_c* i_this) {
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mDoAud_setInDarkness(false);
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}
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s8 start_room = dComIfGp_getStartStageRoomNo();
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int layer = dComIfG_play_c::getLayerNo_common(dComIfGp_getStartStageName(), start_room,
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dComIfGp_getStartStageLayer());
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mDoAud_setSceneName(dComIfGp_getStartStageName(), start_room, layer);
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mDoAud_setSceneName(dComIfGp_getStartStageName(),
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dComIfGp_getStartStageRoomNo(),
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dComIfG_play_c::getLayerNo_common(dComIfGp_getStartStageName(), dComIfGp_getStartStageRoomNo(),
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dComIfGp_getStartStageLayer()));
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if (!mDoAud_load1stDynamicWave()) {
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return cPhs_INIT_e;
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