diff --git a/src/d/actor/d_a_alink_swindow.inc b/src/d/actor/d_a_alink_swindow.inc index 4f651e16e2..9016f14205 100644 --- a/src/d/actor/d_a_alink_swindow.inc +++ b/src/d/actor/d_a_alink_swindow.inc @@ -41,7 +41,7 @@ void daAlink_c::setOriginalHeap(JKRExpHeap** i_ppheap, u32 i_size) { u32 var_r28 = 0x10; u32 size = ROUND(i_size, 16); #if TARGET_PC - size *= 2; + size *= 20; // Increase Link's heap size to prevent mods from crashing with higher-quality models. #endif JKRHeap* parent = mDoExt_getGameHeap();