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https://github.com/TwilitRealm/dusklight
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@@ -550,7 +550,7 @@ void daE_OT_c::executeDamage() {
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mMode = 1;
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mAnmSpeed = 1.0f;
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gravity = -5.0f;
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current.angle.y = mAtInfo.mHitDirection + 0x8000 + cM_rndFX(0x2000);
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current.angle.y = mAtInfo.mHitDirection.y + 0x8000 + cM_rndFX(0x2000);
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break;
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case 1:
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