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https://github.com/TwilitRealm/dusklight
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@@ -964,7 +964,7 @@ void daE_YM_c::executeDown() {
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field_0x668.set(0, 0, 0);
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speedF = cM_rndF(5.0f) + 15.0f;
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speed.y = cM_rndF(5.0f) + 40.0f;
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shape_angle.y = mAtInfo.mHitDirection + 0x8000;
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shape_angle.y = mAtInfo.mHitDirection.y + 0x8000;
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shape_angle.x = 0;
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mAcch.ClrGroundHit();
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mAcchCir.SetWall(40.0f, 60.0f);
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