Add FPS counter

This commit is contained in:
Irastris
2026-05-07 03:11:19 -04:00
parent 3968b67c5d
commit 78ed5cc716
7 changed files with 176 additions and 15 deletions
+70
View File
@@ -6,6 +6,7 @@
#include "window.hpp"
#include <SDL3/SDL_gamepad.h>
#include <SDL3/SDL_timer.h>
#include <algorithm>
#include <dolphin/pad.h>
@@ -19,6 +20,7 @@ const Rml::String kDocumentSource = R"RML(
<link type="text/rcss" href="res/rml/overlay.rcss" />
</head>
<body>
<fps id="fps" />
</body>
</rml>
)RML";
@@ -31,6 +33,8 @@ constexpr std::array<std::pair<const char*, const char*>, 3> kAutoSaveLayers{{
constexpr auto kMenuNotificationDuration = std::chrono::milliseconds(2500);
constexpr std::array<const char*, 4> kFpsCorners = { "tl", "tr", "bl", "br" };
Rml::Element* create_toast(Rml::Element* parent, const Toast& toast) {
if (toast.type == "autosave") {
auto* logo = append(parent, "logo");
@@ -153,7 +157,46 @@ void remove_element(Rml::Element*& elem) noexcept {
} // namespace
// https://vplesko.com/posts/how_to_implement_an_fps_counter.html
void Overlay::advance_fps_counter(float& outFps, Uint64 perfFreq) {
if (perfFreq == 0) {
outFps = 0.f;
return;
}
const Uint64 curr = SDL_GetPerformanceCounter();
if (!mFpsHavePrevCounter) {
mFpsPrevCounter = curr;
mFpsHavePrevCounter = true;
outFps = 0.f;
return;
}
const Uint64 processingTicks = curr - mFpsPrevCounter;
mFpsPrevCounter = curr;
mFpsFrameEvents.push_back({curr, processingTicks});
mFpsSumTicks += processingTicks;
while (!mFpsFrameEvents.empty() && mFpsFrameEvents.front().endCounter + perfFreq < curr) {
mFpsSumTicks -= mFpsFrameEvents.front().processingTicks;
mFpsFrameEvents.pop_front();
}
const auto n = mFpsFrameEvents.size();
if (n == 0 || mFpsSumTicks == 0) {
outFps = 0.f;
return;
}
const double avgSeconds =
static_cast<double>(mFpsSumTicks) / static_cast<double>(n) / static_cast<double>(perfFreq);
outFps = static_cast<float>(1.0 / avgSeconds);
}
Overlay::Overlay() : Document(kDocumentSource) {
mFpsCounter = mDocument->GetElementById("fps");
listen(mDocument, Rml::EventId::Focus, [](Rml::Event&) { Log.warn("Overlay received focus"); });
listen(mDocument, Rml::EventId::Transitionend, [this](Rml::Event& event) {
if (event.GetTargetElement() == mCurrentToast) {
@@ -187,6 +230,33 @@ void Overlay::update() {
return;
}
if (mFpsCounter != nullptr) {
if (getSettings().video.enableFpsOverlay.getValue()) {
const int idx = getSettings().video.fpsOverlayCorner.getValue();
mFpsCounter->SetAttribute("open", "");
mFpsCounter->SetAttribute("corner", kFpsCorners[idx]);
const Uint64 perfFreq = SDL_GetPerformanceFrequency();
float fps = 0.f;
advance_fps_counter(fps, perfFreq);
const Uint64 now = SDL_GetPerformanceCounter();
// Limit updates to twice per second
const bool refreshLabel = perfFreq == 0 || mFpsLastUpdate == 0 ||
static_cast<double>(now - mFpsLastUpdate) >= 0.5 * static_cast<double>(perfFreq);
if (refreshLabel) {
mFpsLastUpdate = now;
mFpsCounter->SetInnerRML(escape(fmt::format("{:.0f} FPS", fps)));
}
} else {
mFpsCounter->RemoveAttribute("open");
mFpsFrameEvents.clear();
mFpsSumTicks = 0;
mFpsHavePrevCounter = false;
mFpsLastUpdate = 0;
}
}
const bool showControllerWarning = PADGetIndexForPort(PAD_CHAN0) < 0 &&
PADGetKeyButtonBindings(PAD_CHAN0, nullptr) == nullptr &&
dynamic_cast<Window*>(top_document()) == nullptr &&