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Match a few nonmatchings and delete unused asm (#117)
* match a few nonmatchings, delete unused asm * fix missing returns in f_op_actor_iter * remove obsolete comments
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@@ -171,6 +171,7 @@ inline f32 VecMagXZ(const cXyz& xyz) {
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// return cXyz(xyz.x, 0, xyz.z).getSquareMag(); // matches, but screws up data
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}
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// this belongs to msl_c/math.h, but can't go there currently because of data
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inline f32 sqrtf(f32 mag) {
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if (mag > FLOAT_LABEL(lbl_80455080)) {
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f64 tmpd = __frsqrte(mag);
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