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J3duclip, fop_actor_mng and related stuff (#131)
* J3DUClipper sinit * sincosTable_ etc * decompile JMATrigonometric sinit * f_op_actor_mng * move f_op_actor_mng and parts of mDo_ext * J3DSys sinit * f_op_scene_req * failed matching attempt for decodeSZS__9JKRDecompFPUcPUcUlUl * mX -> x * fix mCull and fopAcM_prm_class members * fix a few function parameters * move missing NON_MATCHING * remove some unneeded data * turns out that data was not unused * remove unused asm * readd asm deleted by accident
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@@ -7,6 +7,8 @@ typedef int (*cPhs__Handler)(void*);
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enum cPhs__Step {
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cPhs_ZERO_e = 0x00,
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cPhs_UNK_1 = 0x01,
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cPhs_UNK_2 = 0x02,
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// names from Wind Waker debug strings
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cPhs_COMPLEATE_e = 0x04,
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cPhs_ERROR_e = 0x05,
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