From 7c2539dac4e6268ec17c23c34e6fa9c59e91a5d6 Mon Sep 17 00:00:00 2001 From: "Jasper St. Pierre" Date: Thu, 16 Apr 2026 01:05:03 -0700 Subject: [PATCH] bloom blend tweakk --- src/m_Do/m_Do_graphic.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/m_Do/m_Do_graphic.cpp b/src/m_Do/m_Do_graphic.cpp index edab073c3b..d774a7de7d 100644 --- a/src/m_Do/m_Do_graphic.cpp +++ b/src/m_Do/m_Do_graphic.cpp @@ -1493,7 +1493,7 @@ void mDoGph_gInf_c::bloom_c::draw2() { GXSetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY); GXSetBlendMode(GX_BM_BLEND, GX_BL_SRCALPHA, GX_BL_ONE, GX_LO_OR); for (int i = divNum; i > divStart; i--) { - float alpha = 255.0f * powf(0.25f * dusk::getSettings().game.bloomMultiplier.getValue(), 1.0f / (divNum - i + 1)); + float alpha = 255.0f * powf(0.25f * dusk::getSettings().game.bloomMultiplier.getValue(), 1.0f / (i - divStart + 1)); GXSetTevColorS10(GX_TEVREG0, {0, 0, 0, s16(alpha)}); divCopySrc(i);