Widescreen rework & IR scaling

This commit is contained in:
Luke Street
2026-04-17 23:11:43 -06:00
parent 03b95503b9
commit 7dba5738b6
27 changed files with 129 additions and 298 deletions
+1
View File
@@ -73,6 +73,7 @@ struct UserSettings {
ConfigVar<float> bloomMultiplier;
ConfigVar<bool> enableWaterRefraction;
ConfigVar<bool> enableFrameInterpolation;
ConfigVar<int> internalResolutionScale;
ConfigVar<int> shadowResolutionMultiplier;
// Audio
+1 -6
View File
@@ -286,12 +286,7 @@ public:
#if WIDESCREEN_SUPPORT
static void setTvSize();
#if TARGET_PC
static void onWide(f32 width, f32 height);
#else
static void onWide();
#endif
static void offWide();
static u8 isWide();
@@ -304,7 +299,7 @@ public:
#endif
#if TARGET_PC
static void setWindowSize(AuroraWindowSize const& size);
static void updateRenderSize();
#endif
static TGXTexObj mFrameBufferTexObj;