Merge remote-tracking branch 'origin/main' into 26-04-05-locked-aspect-ratio

# Conflicts:
#	include/dusk/settings.h
#	src/dusk/settings.cpp
#	src/m_Do/m_Do_main.cpp
This commit is contained in:
MelonSpeedruns
2026-04-07 18:20:45 -04:00
112 changed files with 2558 additions and 261 deletions
+72 -35
View File
@@ -1,69 +1,106 @@
#include "dusk/settings.h"
#include "dusk/config.hpp"
namespace dusk {
UserSettings g_userSettings = {
// Program settings
// Video
.video = {
.enableFullscreen = false,
.lockAspectRatio = false,
.enableFullscreen {"video.enableFullscreen", false},
.enableVsync {"video.enableVsync", true},
.lockAspectRatio {"video.lockAspectRatio", false},
},
// Audio
.audio = {
.masterVolume = 80,
.mainMusicVolume = 100,
.subMusicVolume = 100,
.soundEffectsVolume = 100,
.fanfareVolume = 100,
.enableReverb = true
.masterVolume {"audio.masterVolume", 80},
.mainMusicVolume {"audio.mainMusicVolume", 100},
.subMusicVolume {"audio.subMusicVolume", 100},
.soundEffectsVolume {"audio.soundEffectsVolume", 100},
.fanfareVolume {"audio.fanfareVolume", 100},
.enableReverb {"audio.enableReverb", true},
},
// Game settings
.game = {
// Quality of Life
.enableQuickTransform = false,
.hideTvSettingsScreen = false,
.biggerWallets = false,
.noReturnRupees = false,
.disableRupeeCutscenes = false,
.noSwordRecoil = false,
.damageMultiplier = 1,
.instantDeath = false,
.fastClimbing = false,
.noMissClimbing = false,
.fastTears = false,
.enableQuickTransform {"game.enableQuickTransform", false},
.hideTvSettingsScreen {"game.hideTvSettingsScreen", false},
.biggerWallets {"game.biggerWallets", false},
.noReturnRupees {"game.noReturnRupees", false},
.disableRupeeCutscenes {"game.disableRupeeCutscenes", false},
.noSwordRecoil {"game.noSwordRecoil", false},
.damageMultiplier {"game.damageMultiplier", 1},
.instantDeath {"game.instantDeath", false},
.fastClimbing {"game.fastClimbing", false},
.noMissClimbing {"game.noMissClimbing", false},
.fastTears {"game.fastTears", false},
// Preferences
.enableMirrorMode = false,
.invertCameraXAxis = false,
.enableMirrorMode {"game.enableMirrorMode", false},
.invertCameraXAxis {"game.invertCameraXAxis", false},
// Graphics
.enableBloom = true,
.useWaterProjectionOffset = false,
.enableBloom {"game.enableBloom", true},
.useWaterProjectionOffset {"game.useWaterProjectionOffset", false},
// Audio
.noLowHpSound = false,
.midnasLamentNonStop = false,
.noLowHpSound {"game.noLowHpSound", false},
.midnasLamentNonStop {"game.midnasLamentNonStop", false},
// Cheats
.enableFastIronBoots = false,
.canTransformAnywhere = false,
.enableFastIronBoots {"game.enableFastIronBoots", false},
.canTransformAnywhere {"game.canTransformAnywhere", false},
.fastSpinner {"game.fastSpinner", false},
// Technical
.restoreWiiGlitches = false,
.restoreWiiGlitches {"game.restoreWiiGlitches", false},
// Controls
.enableTurboKeybind = true,
}
.enableTurboKeybind {"game.enableTurboKeybind", true},
},
};
UserSettings& getSettings() {
return g_userSettings;
}
void registerSettings() {
// Video
Register(g_userSettings.video.enableFullscreen);
Register(g_userSettings.video.enableVsync);
Register(g_userSettings.video.lockAspectRatio);
// Audio
Register(g_userSettings.audio.masterVolume);
Register(g_userSettings.audio.mainMusicVolume);
Register(g_userSettings.audio.subMusicVolume);
Register(g_userSettings.audio.soundEffectsVolume);
Register(g_userSettings.audio.fanfareVolume);
Register(g_userSettings.audio.enableReverb);
// Game
Register(g_userSettings.game.enableQuickTransform);
Register(g_userSettings.game.hideTvSettingsScreen);
Register(g_userSettings.game.biggerWallets);
Register(g_userSettings.game.noReturnRupees);
Register(g_userSettings.game.disableRupeeCutscenes);
Register(g_userSettings.game.noSwordRecoil);
Register(g_userSettings.game.damageMultiplier);
Register(g_userSettings.game.instantDeath);
Register(g_userSettings.game.fastClimbing);
Register(g_userSettings.game.fastTears);
Register(g_userSettings.game.enableMirrorMode);
Register(g_userSettings.game.invertCameraXAxis);
Register(g_userSettings.game.enableBloom);
Register(g_userSettings.game.useWaterProjectionOffset);
Register(g_userSettings.game.enableFastIronBoots);
Register(g_userSettings.game.canTransformAnywhere);
Register(g_userSettings.game.restoreWiiGlitches);
Register(g_userSettings.game.noMissClimbing);
Register(g_userSettings.game.noLowHpSound);
Register(g_userSettings.game.midnasLamentNonStop);
Register(g_userSettings.game.enableTurboKeybind);
Register(g_userSettings.game.fastSpinner);
}
// Transient settings
static TransientSettings g_transientSettings = {