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m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
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@@ -3310,7 +3310,7 @@ static int useHeapInit2(fopAc_ac_c* i_this) {
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/* 806389C0-80639214 009640 0854+00 1/1 0/0 0/0 .text create__8daB_YO_cFv */
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cPhs__Step daB_YO_c::create() {
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fopAcM_SetupActor(this, daB_YO_c);
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fopAcM_ct(this, daB_YO_c);
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cPhs__Step step;
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mSwNo = fopAcM_GetParam(this) & 0xff;
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