m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)

* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
This commit is contained in:
TakaRikka
2025-10-19 10:30:49 -07:00
committed by GitHub
parent b3d45238bc
commit 7ef1810132
870 changed files with 10837 additions and 964 deletions
+1 -1
View File
@@ -1052,7 +1052,7 @@ static int useHeapInit(fopAc_ac_c* i_this) {
/* 8072218C-8072256C 0028AC 03E0+00 1/0 0/0 0/0 .text daE_MM_Create__FP10fopAc_ac_c */
static int daE_MM_Create(fopAc_ac_c* actor) {
fopAcM_SetupActor(actor, e_mm_class);
fopAcM_ct(actor, e_mm_class);
e_mm_class* i_this = (e_mm_class*)actor;
int phase_state = dComIfG_resLoad(&i_this->phase, "E_MM");