m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)

* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
This commit is contained in:
TakaRikka
2025-10-19 10:30:49 -07:00
committed by GitHub
parent b3d45238bc
commit 7ef1810132
870 changed files with 10837 additions and 964 deletions
+1 -1
View File
@@ -2499,7 +2499,7 @@ static int daE_Yr_Create(fopAc_ac_c* i_this) {
e_yr_class* yr = (e_yr_class*)i_this;
s32 loadResult = dComIfG_resLoad(&yr->mPhaseReq, "E_Yr");
fopAcM_SetupActor(i_this, e_yr_class);
fopAcM_ct(i_this, e_yr_class);
if (loadResult == cPhs_COMPLEATE_e) {
// "It won't reset because it's already been defeated"