m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)

* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
This commit is contained in:
TakaRikka
2025-10-19 10:30:49 -07:00
committed by GitHub
parent b3d45238bc
commit 7ef1810132
870 changed files with 10837 additions and 964 deletions
+1 -1
View File
@@ -705,7 +705,7 @@ static BOOL useHeapIfrt(fopAc_ac_c* a_this) {
static int daFr_Create(fopAc_ac_c* a_this) {
fopAc_ac_c* actor = a_this;
fr_class* i_this = (fr_class*)actor;
fopAcM_SetupActor(i_this, fr_class);
fopAcM_ct(i_this, fr_class);
int phase_state = dComIfG_resLoad(&i_this->mPhase, "Fr");
if (phase_state == cPhs_COMPLEATE_e) {