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m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
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@@ -503,7 +503,7 @@ static int daMidna_createHeap(fopAc_ac_c* i_this) {
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/* 804BD274-804BD8B8 0010D4 0644+00 1/1 0/0 0/0 .text create__9daMidna_cFv */
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cPhs__Step daMidna_c::create() {
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fopAcM_SetupActor(this, daMidna_c);
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fopAcM_ct(this, daMidna_c);
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cPhs__Step step = (cPhs__Step)dComIfG_resLoad(&mPhase, l_arcName);
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if (step == cPhs_COMPLEATE_e) {
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