m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)

* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
This commit is contained in:
TakaRikka
2025-10-19 10:30:49 -07:00
committed by GitHub
parent b3d45238bc
commit 7ef1810132
870 changed files with 10837 additions and 964 deletions
+1 -1
View File
@@ -457,7 +457,7 @@ daNpcAsh_Param_c::param const daNpcAsh_Param_c::m = {
cPhs__Step daNpcAsh_c::Create() {
cPhs__Step step;
fopAcM_SetupActor(this, daNpcAsh_c);
fopAcM_ct(this, daNpcAsh_c);
if (!strcmp(dComIfGp_getStartStageName(), "R_SP116") && dComIfG_play_c::getLayerNo(0) == 4) {
/* dSv_event_flag_c::F_0361 - Arbiter's Grounds - Spun the spinning pillars */