m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)

* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
This commit is contained in:
TakaRikka
2025-10-19 10:30:49 -07:00
committed by GitHub
parent b3d45238bc
commit 7ef1810132
870 changed files with 10837 additions and 964 deletions
+1 -1
View File
@@ -96,7 +96,7 @@ int daObjGWall_c::CreateHeap() {
/* 80BF4FF0-80BF50A4 000370 00B4+00 1/1 0/0 0/0 .text create__12daObjGWall_cFv */
int daObjGWall_c::create() {
fopAcM_SetupActor(this, daObjGWall_c);
fopAcM_ct(this, daObjGWall_c);
cPhs__Step phase = (cPhs__Step)dComIfG_resLoad(&mPhaseReq, l_arcName);
if (phase == cPhs_COMPLEATE_e) {
if (!fopAcM_entrySolidHeap(this, CheckCreateHeap, 0x3500)) {