m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)

* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
This commit is contained in:
TakaRikka
2025-10-19 10:30:49 -07:00
committed by GitHub
parent b3d45238bc
commit 7ef1810132
870 changed files with 10837 additions and 964 deletions
+1 -1
View File
@@ -156,7 +156,7 @@ static int useHeapInit(fopAc_ac_c* i_this) {
/* 80C4466C-80C449F8 00086C 038C+00 1/0 0/0 0/0 .text daObj_Ki_Create__FP10fopAc_ac_c */
static cPhs__Step daObj_Ki_Create(fopAc_ac_c* i_this) {
obj_ki_class* _this = static_cast<obj_ki_class*>(i_this);
fopAcM_SetupActor(_this, obj_ki_class);
fopAcM_ct(_this, obj_ki_class);
cPhs__Step step = (cPhs__Step)dComIfG_resLoad(&_this->mPhaseReq, "Obj_Ki");
if (step == cPhs_COMPLEATE_e) {