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m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
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@@ -803,7 +803,7 @@ static int daObjYOUSEI_Execute(daObjYOUSEI_c* i_this) {
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/* 804D111C-804D149C 002A5C 0380+00 1/1 0/0 0/0 .text create__13daObjYOUSEI_cFv */
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int daObjYOUSEI_c::create() {
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fopAcM_SetupActor(this, daObjYOUSEI_c);
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fopAcM_ct(this, daObjYOUSEI_c);
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OS_REPORT("YOUSEI PARAM %x\n", fopAcM_GetParam(this));
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if (!fopAcM_entrySolidHeap(this, useHeapInit, 0x1100)) {
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