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https://github.com/TwilitRealm/dusklight
synced 2026-08-03 16:31:56 -04:00
OS threading, DVD I/O, Endianness fixes, ARAM emulation, GX vertex fix
Major changes: - Implement Big-Endian to Little-Endian byte-swapping for all RARC archive types (JKRCompArchive, JKRMemArchive, JKRDvdArchive, JKRAramArchive) - Implement DVD file I/O via DvdEmu (DVDOpen, DVDFastOpen, DVDReadPrio, DVDReadAsyncPrio, DVDConvertPathToEntrynum) - Fix YAZ0 decompression endianness in JKRDvdRipper, JKRDecomp, JKRAram, and JKRDvdAramRipper (use JKRDecompExpandSize instead of direct header read) - Emulate ARAM with 16MB malloc buffer and synchronous memcpy in ARQPostRequest instead of hardware DMA transfers that hang on PC - Add real OS threading implementation (OSContext, OSThread, OSMutex) using native Windows threads with side-table pattern for GC struct compatibility - Fix font endianness for JUTResFont and JUTCacheFont - Redirect GXVert.h to Aurora's PC implementation to prevent FIFO writes to the GameCube hardware address 0xCC008000 - Add Z-buffer texture format support (GX_TF_Z24X8, GX_TF_Z16, GX_TF_Z8) in Aurora's texture converter
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@@ -121,6 +121,7 @@ bool JKRAramArchive::open(s32 entryNum) {
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JKRDvdToMainRam(entryNum, (u8*)mem, EXPAND_SWITCH_UNKNOWN1, 32, NULL,
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JKRDvdRipper::ALLOC_DIRECTION_FORWARD, 0, &mCompression, NULL);
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DCInvalidateRange(mem, 32);
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JKRSwapArcHeader(mem);
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int alignment = mMountDirection == MOUNT_DIRECTION_HEAD ? 32 : -32;
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u32 alignedSize = ALIGN_NEXT(mem->file_data_offset, 32);
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mArcInfoBlock = (SArcDataInfo*)JKRAllocFromHeap(mHeap, alignedSize, alignment);
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@@ -130,6 +131,7 @@ bool JKRAramArchive::open(s32 entryNum) {
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JKRDvdToMainRam(entryNum, (u8*)mArcInfoBlock, EXPAND_SWITCH_UNKNOWN1, alignedSize, NULL,
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JKRDvdRipper::ALLOC_DIRECTION_FORWARD, 32, NULL, NULL);
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DCInvalidateRange(mArcInfoBlock, alignedSize);
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JKRSwapArchiveMemory(mArcInfoBlock);
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mNodes = (SDIDirEntry*)((u8*)mArcInfoBlock + mArcInfoBlock->node_offset);
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mFiles = (SDIFileEntry*)((u8*)mArcInfoBlock + mArcInfoBlock->file_entry_offset);
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