mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-09-02 00:38:46 -04:00
Fix symbol names (#118)
* checkpoint * checkpoint * rename f_pc * checkpoint * small symbol rename and fix some fpc symbols * remove unneeded entries from ldscript * simplify ok check, update docker container Co-authored-by: Pheenoh <pheenoh@gmail.com>
This commit is contained in:
+114
-114
@@ -19,49 +19,49 @@ void __ct__7cSAngleFs(void);
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void __ct__7cSGlobeFRC4cXyz(void);
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void __dl__FPv(void);
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void __mi__7cSAngleCFs(void);
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void daPy_py_c_NS_getAttentionOffsetY(void);
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void dAttCatch_c_NS_init(void);
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void dAttCatch_c_NS_proc(void);
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void dAttDraw_c_NS_ctor(void);
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void dAttDraw_c_NS_draw(void);
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void dAttDraw_c_NS_dtor(void);
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void dAttDraw_c_NS_setAlphaAnm(void);
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void dAttDraw_c_NS_setAnm(void);
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void dAttention_c_NS_initList(void);
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void dAttention_c_NS_LockonTargetPId(void);
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void dAttention_c_NS_LockonTruth(void);
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void dAttention_c_NS_lockSoundStart(void);
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void dAttention_c_NS_SelectAttention(void);
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void dAttHint_c_NS_init(void);
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void dAttHint_c_NS_proc(void);
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void dAttList_c_NS_ctor(void);
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void dAttList_c_NS_dtor(void);
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void dAttList_c_NS_setActor(void);
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void dAttLook_c_NS_init(void);
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void dAttLook_c_NS_proc(void);
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void getAttentionOffsetY__9daPy_py_cFv(void);
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void init__11dAttCatch_cFv(void);
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void proc__11dAttCatch_cFv(void);
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void __ct__10dAttDraw_cFv(void);
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void draw__10dAttDraw_cFR4cXyzPA4_f(void);
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void __dt__10dAttDraw_cFv(void);
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void setAlphaAnm__10dAttDraw_cFUcUc(void);
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void setAnm__10dAttDraw_cFUcf(void);
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void initList__12dAttention_cFUl(void);
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void LockonTargetPId__12dAttention_cFl(void);
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void LockonTruth__12dAttention_cFv(void);
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void lockSoundStart__12dAttention_cFUl(void);
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void SelectAttention__12dAttention_cFP10fopAc_ac_c(void);
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void init__10dAttHint_cFv(void);
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void proc__10dAttHint_cFv(void);
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void __ct__10dAttList_cFv(void);
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void __dt__10dAttList_cFv(void);
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void setActor__10dAttList_cFP10fopAc_ac_c(void);
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void init__10dAttLook_cFv(void);
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void proc__10dAttLook_cFv(void);
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void DCStoreRangeNoSync(void);
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void dRes_control_c_NS_getRes(void);
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void getRes__14dRes_control_cFPCclP11dRes_info_ci(void);
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void fopAcIt_Executor(void);
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void fopAcM_searchActorDistance(void);
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void func_80361C24(void);
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void func_80361D60(void);
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void __construct_array(void);
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void Inv__7cSAngleCFv(void);
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void isSwitch__12dSv_danBit_cCFi(void);
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void mDoExt_adjustSolidHeap(void);
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void mDoExt_baseAnm_NS_play(void);
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void mDoExt_bckAnm_NS_entry(void);
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void mDoExt_bckAnm_NS_init(void);
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void mDoExt_bpkAnm_NS_entry(void);
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void mDoExt_bpkAnm_NS_init(void);
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void mDoExt_brkAnm_NS_entry(void);
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void mDoExt_brkAnm_NS_init(void);
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void mDoExt_btkAnm_NS_entry(void);
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void mDoExt_btkAnm_NS_init(void);
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void mDoExt_createSolidHeapFromGameToCurrent_X1_(void);
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void mDoExt_J3DModel__create(void);
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void mDoExt_modelUpdateDL(void);
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void mDoExt_restoreCurrentHeap(void);
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void Z2SeqMgr_NS_bgmNowBattle(void);
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void mDoExt_adjustSolidHeap__FP12JKRSolidHeap(void);
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void play__14mDoExt_baseAnmFv(void);
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void entry__13mDoExt_bckAnmFP12J3DModelDataf(void);
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void init__13mDoExt_bckAnmFP15J3DAnmTransformiifssb(void);
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void entry__13mDoExt_bpkAnmFP16J3DMaterialTablef(void);
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void init__13mDoExt_bpkAnmFP16J3DMaterialTableP11J3DAnmColoriifss(void);
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void entry__13mDoExt_brkAnmFP16J3DMaterialTablef(void);
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void init__13mDoExt_brkAnmFP16J3DMaterialTableP15J3DAnmTevRegKeyiifss(void);
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void entry__13mDoExt_btkAnmFP16J3DMaterialTablef(void);
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void init__13mDoExt_btkAnmFP16J3DMaterialTableP19J3DAnmTextureSRTKeyiifss(void);
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void mDoExt_createSolidHeapFromGameToCurrent__FUlUl(void);
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void mDoExt_J3DModel__create__FP12J3DModelDataUlUl(void);
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void mDoExt_modelUpdateDL__FP8J3DModel(void);
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void mDoExt_restoreCurrentHeap__Fv(void);
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void bgmNowBattle__8Z2SeqMgrFf(void);
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}
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class j3dsys {
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@@ -132,488 +132,488 @@ asm void _unnamed_d_attention_cpp__NS_padLockButton(void) {
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// __ct__11dAttParam_cFl
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// dAttParam_c::dAttParam_c(long)
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asm void dAttParam_c(void) {
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asm void __ct__11dAttParam_cFl(void) {
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nofralloc
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#include "d/d_attention/asm/func_80070038.s"
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}
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// __dt__11dAttParam_cFv
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// dAttParam_c::~dAttParam_c(void)
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asm void dAttParam_c_NS_dtor(void) {
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asm void __dt__11dAttParam_cFv(void) {
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nofralloc
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#include "d/d_attention/asm/func_80070110.s"
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}
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// __ct__15dAttDrawParam_cFv
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// dAttDrawParam_c::dAttDrawParam_c(void)
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asm void dAttDrawParam_c(void) {
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asm void __ct__15dAttDrawParam_cFv(void) {
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nofralloc
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#include "d/d_attention/asm/func_80070158.s"
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}
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// execute__19dAttDraw_CallBack_cFUsP16J3DTransformInfo
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// dAttDraw_CallBack_c::execute(unsigned short, J3DTransformInfo*)
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asm void func_80070178(void) {
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asm void execute__19dAttDraw_CallBack_cFUsP16J3DTransformInfo(void) {
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nofralloc
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#include "d/d_attention/asm/func_80070178.s"
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}
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// __ct__12dAttention_cFP10fopAc_ac_cUl
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// dAttention_c::dAttention_c(fopAc_ac_c*, unsigned long)
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asm void dAttention_c(void) {
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asm void __ct__12dAttention_cFP10fopAc_ac_cUl(void) {
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nofralloc
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#include "d/d_attention/asm/func_80070198.s"
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}
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// __dt__12dAttention_cFv
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// dAttention_c::~dAttention_c(void)
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asm void dAttention_c_NS_dtor(void) {
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asm void __dt__12dAttention_cFv(void) {
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nofralloc
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#include "d/d_attention/asm/func_80070774.s"
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}
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// GetLockonList__12dAttention_cFl
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// dAttention_c::GetLockonList(long)
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asm void dAttention_c_NS_GetLockonList(void) {
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asm void GetLockonList__12dAttention_cFl(void) {
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nofralloc
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#include "d/d_attention/asm/func_80070844.s"
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}
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// getActionBtnB__12dAttention_cFv
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// dAttention_c::getActionBtnB(void)
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asm void dAttention_c_NS_getActionBtnB(void) {
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asm void getActionBtnB__12dAttention_cFv(void) {
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nofralloc
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#include "d/d_attention/asm/func_80070880.s"
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}
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// getActionBtnXY__12dAttention_cFv
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// dAttention_c::getActionBtnXY(void)
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asm void dAttention_c_NS_getActionBtnXY(void) {
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asm void getActionBtnXY__12dAttention_cFv(void) {
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nofralloc
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#include "d/d_attention/asm/func_80070974.s"
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}
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// chkAttMask__12dAttention_cFUlUl
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// dAttention_c::chkAttMask(unsigned long, unsigned long)
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asm void dAttention_c_NS_chkAttMask(void) {
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asm void chkAttMask__12dAttention_cFUlUl(void) {
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nofralloc
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#include "d/d_attention/asm/func_80070A70.s"
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}
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// check_event_condition__FUlUs
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// check_event_condition(unsigned long, unsigned short)
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asm void check_event_condition(void) {
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// check_event_condition__FUlUs(unsigned long, unsigned short)
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asm void check_event_condition__FUlUs(void) {
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nofralloc
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#include "d/d_attention/asm/func_80070AC0.s"
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}
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// check_flontofplayer__FUlss
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// check_flontofplayer(unsigned long, short, short)
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asm void check_flontofplayer(void) {
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// check_flontofplayer__FUlss(unsigned long, short, short)
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asm void check_flontofplayer__FUlss(void) {
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nofralloc
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#include "d/d_attention/asm/func_80070B2C.s"
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}
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// distace_weight__Ffsf
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// distace_weight(float, short, float)
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asm void distace_weight(void) {
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// distace_weight__Ffsf(float, short, float)
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asm void distace_weight__Ffsf(void) {
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nofralloc
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#include "d/d_attention/asm/func_80070BF4.s"
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}
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// distace_angle_adjust__Ffsf
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// distace_angle_adjust(float, short, float)
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asm void distace_angle_adjust(void) {
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// distace_angle_adjust__Ffsf(float, short, float)
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asm void distace_angle_adjust__Ffsf(void) {
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nofralloc
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#include "d/d_attention/asm/func_80070C40.s"
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}
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// check_distace__FP4cXyzsP4cXyzffff
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// check_distace(cXyz*, short, cXyz*, float, float, float, float)
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asm void check_distace(void) {
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// check_distace__FP4cXyzsP4cXyzffff(cXyz*, short, cXyz*, float, float, float, float)
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asm void check_distace__FP4cXyzsP4cXyzffff(void) {
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nofralloc
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#include "d/d_attention/asm/func_80070CA0.s"
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}
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// calcWeight__12dAttention_cFiP10fopAc_ac_cfssPUl
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// dAttention_c::calcWeight(int, fopAc_ac_c*, float, short, short, unsigned long*)
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asm void dAttention_c_NS_calcWeight(void) {
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asm void calcWeight__12dAttention_cFiP10fopAc_ac_cfssPUl(void) {
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nofralloc
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#include "d/d_attention/asm/func_80070E90.s"
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}
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// setList__12dAttention_cFiP10fopAc_ac_cff7cSAngleUl
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// dAttention_c::setList(int, fopAc_ac_c*, float, float, cSAngle, unsigned long)
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asm void dAttention_c_NS_setList(void) {
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asm void setList__12dAttention_cFiP10fopAc_ac_cff7cSAngleUl(void) {
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nofralloc
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#include "d/d_attention/asm/func_800710C0.s"
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}
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// initList__12dAttention_cFUl
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// dAttention_c::initList(unsigned long)
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asm void dAttention_c_NS_initList(void) {
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asm void initList__12dAttention_cFUl(void) {
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nofralloc
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#include "d/d_attention/asm/func_80071240.s"
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}
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// select_attention__FP10fopAc_ac_cPv
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// select_attention(fopAc_ac_c*, void*)
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asm void select_attention(void) {
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// select_attention__FP10fopAc_ac_cPv(fopAc_ac_c*, void*)
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asm void select_attention__FP10fopAc_ac_cPv(void) {
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nofralloc
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#include "d/d_attention/asm/func_8007138C.s"
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}
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// makeList__12dAttention_cFv
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// dAttention_c::makeList(void)
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asm void dAttention_c_NS_makeList(void) {
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asm void makeList__12dAttention_cFv(void) {
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nofralloc
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#include "d/d_attention/asm/func_800713CC.s"
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}
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// setOwnerAttentionPos__12dAttention_cFv
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// dAttention_c::setOwnerAttentionPos(void)
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asm void dAttention_c_NS_setOwnerAttentionPos(void) {
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asm void setOwnerAttentionPos__12dAttention_cFv(void) {
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nofralloc
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#include "d/d_attention/asm/func_80071424.s"
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}
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// SelectAttention__12dAttention_cFP10fopAc_ac_c
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// dAttention_c::SelectAttention(fopAc_ac_c*)
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asm void dAttention_c_NS_SelectAttention(void) {
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asm void SelectAttention__12dAttention_cFP10fopAc_ac_c(void) {
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nofralloc
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#include "d/d_attention/asm/func_80071488.s"
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}
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// __dt__7cSGlobeFv
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// cSGlobe::~cSGlobe(void)
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asm void cSGlobe_NS_dtor(void) {
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asm void __dt__7cSGlobeFv(void) {
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nofralloc
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#include "d/d_attention/asm/func_8007167C.s"
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}
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// sortList__12dAttention_cFv
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// dAttention_c::sortList(void)
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asm void dAttention_c_NS_sortList(void) {
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asm void sortList__12dAttention_cFv(void) {
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nofralloc
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#include "d/d_attention/asm/func_800716B8.s"
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}
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// stockAttention__12dAttention_cFv
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// dAttention_c::stockAttention(void)
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asm void dAttention_c_NS_stockAttention(void) {
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asm void stockAttention__12dAttention_cFv(void) {
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nofralloc
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#include "d/d_attention/asm/func_800718A4.s"
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}
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// nextAttention__12dAttention_cFv
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// dAttention_c::nextAttention(void)
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asm void dAttention_c_NS_nextAttention(void) {
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asm void nextAttention__12dAttention_cFv(void) {
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nofralloc
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#include "d/d_attention/asm/func_80071960.s"
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}
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// freeAttention__12dAttention_cFv
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// dAttention_c::freeAttention(void)
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asm void dAttention_c_NS_freeAttention(void) {
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asm void freeAttention__12dAttention_cFv(void) {
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nofralloc
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#include "d/d_attention/asm/func_80071A68.s"
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}
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// chaseAttention__12dAttention_cFv
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// dAttention_c::chaseAttention(void)
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asm void dAttention_c_NS_chaseAttention(void) {
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asm void chaseAttention__12dAttention_cFv(void) {
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nofralloc
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#include "d/d_attention/asm/func_80071A98.s"
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}
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// EnemyDistance__12dAttention_cFP10fopAc_ac_c
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// dAttention_c::EnemyDistance(fopAc_ac_c*)
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asm void dAttention_c_NS_EnemyDistance(void) {
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asm void EnemyDistance__12dAttention_cFP10fopAc_ac_c(void) {
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nofralloc
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#include "d/d_attention/asm/func_80071CC0.s"
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}
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// sound_attention__FP10fopAc_ac_cPv
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// sound_attention(fopAc_ac_c*, void*)
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asm void sound_attention(void) {
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// sound_attention__FP10fopAc_ac_cPv(fopAc_ac_c*, void*)
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asm void sound_attention__FP10fopAc_ac_cPv(void) {
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nofralloc
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#include "d/d_attention/asm/func_80071D6C.s"
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}
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// runSoundProc__12dAttention_cFv
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// dAttention_c::runSoundProc(void)
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asm void dAttention_c_NS_runSoundProc(void) {
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asm void runSoundProc__12dAttention_cFv(void) {
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nofralloc
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#include "d/d_attention/asm/func_80071DEC.s"
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}
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// runDrawProc__12dAttention_cFv
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// dAttention_c::runDrawProc(void)
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asm void dAttention_c_NS_runDrawProc(void) {
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asm void runDrawProc__12dAttention_cFv(void) {
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nofralloc
|
||||
#include "d/d_attention/asm/func_80071E84.s"
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}
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// runDebugDisp__12dAttention_cFv
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// dAttention_c::runDebugDisp(void)
|
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asm void dAttention_c_NS_runDebugDisp(void) {
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asm void runDebugDisp__12dAttention_cFv(void) {
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nofralloc
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#include "d/d_attention/asm/func_800720F4.s"
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}
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// checkButton__12dAttention_cFv
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// dAttention_c::checkButton(void)
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asm void dAttention_c_NS_checkButton(void) {
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asm void checkButton__12dAttention_cFv(void) {
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nofralloc
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#include "d/d_attention/asm/func_800720F8.s"
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}
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// triggerProc__12dAttention_cFv
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// dAttention_c::triggerProc(void)
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asm void dAttention_c_NS_triggerProc(void) {
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asm void triggerProc__12dAttention_cFv(void) {
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nofralloc
|
||||
#include "d/d_attention/asm/func_800722A0.s"
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}
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// lostCheck__12dAttention_cFv
|
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// dAttention_c::lostCheck(void)
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||||
asm void dAttention_c_NS_lostCheck(void) {
|
||||
asm void lostCheck__12dAttention_cFv(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_800722EC.s"
|
||||
}
|
||||
|
||||
// judgementStatus4Hold__12dAttention_cFv
|
||||
// dAttention_c::judgementStatus4Hold(void)
|
||||
asm void dAttention_c_NS_judgementStatus4Hold(void) {
|
||||
asm void judgementStatus4Hold__12dAttention_cFv(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_80072344.s"
|
||||
}
|
||||
|
||||
// judgementStatus4Switch__12dAttention_cFv
|
||||
// dAttention_c::judgementStatus4Switch(void)
|
||||
asm void dAttention_c_NS_judgementStatus4Switch(void) {
|
||||
asm void judgementStatus4Switch__12dAttention_cFv(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_800725F0.s"
|
||||
}
|
||||
|
||||
// Run__12dAttention_cFv
|
||||
// dAttention_c::Run(void)
|
||||
asm void dAttention_c_NS_Run(void) {
|
||||
asm void Run__12dAttention_cFv(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_80072924.s"
|
||||
}
|
||||
|
||||
// Draw__12dAttention_cFv
|
||||
// dAttention_c::Draw(void)
|
||||
asm void dAttention_c_NS_Draw(void) {
|
||||
asm void Draw__12dAttention_cFv(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_80072BD4.s"
|
||||
}
|
||||
|
||||
// lockSoundStart__12dAttention_cFUl
|
||||
// dAttention_c::lockSoundStart(unsigned long)
|
||||
asm void dAttention_c_NS_lockSoundStart(void) {
|
||||
asm void lockSoundStart__12dAttention_cFUl(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_80072D80.s"
|
||||
}
|
||||
|
||||
// setAnm__10dAttDraw_cFUcf
|
||||
// dAttDraw_c::setAnm(unsigned char, float)
|
||||
asm void dAttDraw_c_NS_setAnm(void) {
|
||||
asm void setAnm__10dAttDraw_cFUcf(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_80072DD8.s"
|
||||
}
|
||||
|
||||
// setAlphaAnm__10dAttDraw_cFUcUc
|
||||
// dAttDraw_c::setAlphaAnm(unsigned char, unsigned char)
|
||||
asm void dAttDraw_c_NS_setAlphaAnm(void) {
|
||||
asm void setAlphaAnm__10dAttDraw_cFUcUc(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_80072FE8.s"
|
||||
}
|
||||
|
||||
// alphaAnm__10dAttDraw_cFv
|
||||
// dAttDraw_c::alphaAnm(void)
|
||||
asm void dAttDraw_c_NS_alphaAnm(void) {
|
||||
asm void alphaAnm__10dAttDraw_cFv(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_80073004.s"
|
||||
}
|
||||
|
||||
// setTevKColor__11J3DTevBlockFUlPC10J3DGXColor
|
||||
// J3DTevBlock::setTevKColor(unsigned long, const J3DGXColor*)
|
||||
asm void func_800732AC(void) {
|
||||
asm void setTevKColor__11J3DTevBlockFUlPC10J3DGXColor(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_800732AC.s"
|
||||
}
|
||||
|
||||
// draw__10dAttDraw_cFR4cXyzPA4_f
|
||||
asm void dAttDraw_c_NS_draw(void) {
|
||||
asm void draw__10dAttDraw_cFR4cXyzPA4_f(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_800732B0.s"
|
||||
}
|
||||
|
||||
// LockonTarget__12dAttention_cFl
|
||||
// dAttention_c::LockonTarget(long)
|
||||
asm void dAttention_c_NS_LockonTarget(void) {
|
||||
asm void LockonTarget__12dAttention_cFl(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_8007353C.s"
|
||||
}
|
||||
|
||||
// LockonReleaseDistanse__12dAttention_cFv
|
||||
// dAttention_c::LockonReleaseDistanse(void)
|
||||
asm void dAttention_c_NS_LockonReleaseDistanse(void) {
|
||||
asm void LockonReleaseDistanse__12dAttention_cFv(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_800735DC.s"
|
||||
}
|
||||
|
||||
// LockonTargetPId__12dAttention_cFl
|
||||
// dAttention_c::LockonTargetPId(long)
|
||||
asm void dAttention_c_NS_LockonTargetPId(void) {
|
||||
asm void LockonTargetPId__12dAttention_cFl(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_800736CC.s"
|
||||
}
|
||||
|
||||
// ActionTarget__12dAttention_cFl
|
||||
// dAttention_c::ActionTarget(long)
|
||||
asm void dAttention_c_NS_ActionTarget(void) {
|
||||
asm void ActionTarget__12dAttention_cFl(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_80073734.s"
|
||||
}
|
||||
|
||||
// CheckObjectTarget__12dAttention_cFl
|
||||
// dAttention_c::CheckObjectTarget(long)
|
||||
asm void dAttention_c_NS_CheckObjectTarget(void) {
|
||||
asm void CheckObjectTarget__12dAttention_cFl(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_8007378C.s"
|
||||
}
|
||||
|
||||
// LockonTruth__12dAttention_cFv
|
||||
// dAttention_c::LockonTruth(void)
|
||||
asm void dAttention_c_NS_LockonTruth(void) {
|
||||
asm void LockonTruth__12dAttention_cFv(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_800737E4.s"
|
||||
}
|
||||
|
||||
// checkDistance__12dAttention_cFP4cXyzsP4cXyzffff
|
||||
// dAttention_c::checkDistance(cXyz*, short, cXyz*, float, float, float, float)
|
||||
asm void dAttention_c_NS_checkDistance(void) {
|
||||
asm void checkDistance__12dAttention_cFP4cXyzsP4cXyzffff(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_80073838.s"
|
||||
}
|
||||
|
||||
// getActor__10dAttList_cFv
|
||||
// dAttList_c::getActor(void)
|
||||
asm void dAttList_c_NS_getActor(void) {
|
||||
asm void getActor__10dAttList_cFv(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_80073864.s"
|
||||
}
|
||||
|
||||
// setActor__10dAttList_cFP10fopAc_ac_c
|
||||
// dAttList_c::setActor(fopAc_ac_c*)
|
||||
asm void dAttList_c_NS_setActor(void) {
|
||||
asm void setActor__10dAttList_cFP10fopAc_ac_c(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_80073898.s"
|
||||
}
|
||||
|
||||
// getPId__10dAttHint_cFPv
|
||||
// dAttHint_c::getPId(void*)
|
||||
asm void dAttHint_c_NS_getPId(void) {
|
||||
asm void getPId__10dAttHint_cFPv(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_800738B4.s"
|
||||
}
|
||||
|
||||
// convPId__10dAttHint_cFUi
|
||||
// dAttHint_c::convPId(unsigned int)
|
||||
asm void dAttHint_c_NS_convPId(void) {
|
||||
asm void convPId__10dAttHint_cFUi(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_800738CC.s"
|
||||
}
|
||||
|
||||
// request__10dAttHint_cFP10fopAc_ac_ci
|
||||
// dAttHint_c::request(fopAc_ac_c*, int)
|
||||
asm void func_800738FC(void) {
|
||||
asm void request__10dAttHint_cFP10fopAc_ac_ci(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_800738FC.s"
|
||||
}
|
||||
|
||||
// init__10dAttHint_cFv
|
||||
// dAttHint_c::init(void)
|
||||
asm void dAttHint_c_NS_init(void) {
|
||||
asm void init__10dAttHint_cFv(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_80073958.s"
|
||||
}
|
||||
|
||||
// proc__10dAttHint_cFv
|
||||
// dAttHint_c::proc(void)
|
||||
asm void dAttHint_c_NS_proc(void) {
|
||||
asm void proc__10dAttHint_cFv(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_80073970.s"
|
||||
}
|
||||
|
||||
// convPId__11dAttCatch_cFUi
|
||||
// dAttCatch_c::convPId(unsigned int)
|
||||
asm void dAttCatch_c_NS_convPId(void) {
|
||||
asm void convPId__11dAttCatch_cFUi(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_8007398C.s"
|
||||
}
|
||||
|
||||
// init__11dAttCatch_cFv
|
||||
// dAttCatch_c::init(void)
|
||||
asm void dAttCatch_c_NS_init(void) {
|
||||
asm void init__11dAttCatch_cFv(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_800739BC.s"
|
||||
}
|
||||
|
||||
// proc__11dAttCatch_cFv
|
||||
// dAttCatch_c::proc(void)
|
||||
asm void dAttCatch_c_NS_proc(void) {
|
||||
asm void proc__11dAttCatch_cFv(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_800739DC.s"
|
||||
}
|
||||
|
||||
// request__11dAttCatch_cFP10fopAc_ac_cUcfffsi
|
||||
// dAttCatch_c::request(fopAc_ac_c*, unsigned char, float, float, float, short, int)
|
||||
asm void func_80073A08(void) {
|
||||
asm void request__11dAttCatch_cFP10fopAc_ac_cUcfffsi(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_80073A08.s"
|
||||
}
|
||||
|
||||
// convPId__10dAttLook_cFUi
|
||||
// dAttLook_c::convPId(unsigned int)
|
||||
asm void dAttLook_c_NS_convPId(void) {
|
||||
asm void convPId__10dAttLook_cFUi(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_80073CA4.s"
|
||||
}
|
||||
|
||||
// init__10dAttLook_cFv
|
||||
// dAttLook_c::init(void)
|
||||
asm void dAttLook_c_NS_init(void) {
|
||||
asm void init__10dAttLook_cFv(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_80073CD4.s"
|
||||
}
|
||||
|
||||
// proc__10dAttLook_cFv
|
||||
// dAttLook_c::proc(void)
|
||||
asm void dAttLook_c_NS_proc(void) {
|
||||
asm void proc__10dAttLook_cFv(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_80073CEC.s"
|
||||
}
|
||||
|
||||
// request__10dAttLook_cFP10fopAc_ac_cfffsi
|
||||
// dAttLook_c::request(fopAc_ac_c*, float, float, float, short, int)
|
||||
asm void func_80073D08(void) {
|
||||
asm void request__10dAttLook_cFP10fopAc_ac_cfffsi(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_80073D08.s"
|
||||
}
|
||||
|
||||
// __dt__15dAttDrawParam_cFv
|
||||
// dAttDrawParam_c::~dAttDrawParam_c(void)
|
||||
asm void dAttDrawParam_c_NS_dtor(void) {
|
||||
asm void __dt__15dAttDrawParam_cFv(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_80073FC4.s"
|
||||
}
|
||||
|
||||
// __sinit_d_attention_cpp
|
||||
asm void func_8007400C(void) {
|
||||
asm void __sinit_d_attention_cpp(void) {
|
||||
nofralloc
|
||||
#include "d/d_attention/asm/func_8007400C.s"
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user