Work on d_a_tag_river_back (#1918)

This commit is contained in:
hev7
2023-09-09 11:46:24 +01:00
committed by GitHub
parent efb7068d67
commit 82780082c7
11 changed files with 205 additions and 416 deletions
@@ -1,6 +1,48 @@
#ifndef D_A_TAG_RIVER_BACK_H
#define D_A_TAG_RIVER_BACK_H
#include "dolphin/types.h"
#include "d/a/d_a_player.h"
#include "d/com/d_com_inf_game.h"
#include "f_op/f_op_actor_mng.h"
class daTagRiverBack_c : public fopAc_ac_c {
public:
enum act_e {
WAIT_e,
SCENE_CHG_e,
};
enum action_e {
ACTION_WAIT_e,
ACTION_ORDER_EVENT_e,
ACTION_EVENT_e,
ACTION_DEAD_e,
};
/* 80D5F2F8 */ int Create();
/* 80D5F360 */ int create();
/* 80D5F3F0 */ int execute();
/* 80D5F48C */ void event_proc_call();
/* 80D5F548 */ void actionWait();
/* 80D5F5BC */ void actionOrderEvent();
/* 80D5F66C */ void actionEvent();
/* 80D5F70C */ void actionDead();
/* 80D5F710 */ int demoProc();
/* 80D5F88C */ int _delete();
void setAction(u8 i_action) { mAction = i_action; }
u8 getSwBit() { return fopAcM_GetParamBit(this, 8, 8); }
u8 getSwBit2() { return fopAcM_GetParamBit(this, 0x10, 8); }
/* 0x568 */ request_of_phase_process_class mPhase;
/* 0x570 */ u8 mTimer;
/* 0x571 */ u8 mAction;
/* 0x572 */ u8 mMapToolID;
/* 0x574 */ s16 mEventID;
/* 0x576 */ s16 mCount;
/* 0x578 */ int mStaffID;
};
#endif /* D_A_TAG_RIVER_BACK_H */