mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-08-17 20:43:07 -04:00
m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
This commit is contained in:
@@ -2110,7 +2110,7 @@ static int useHeapInit(fopAc_ac_c* i_this) {
|
||||
/* 805F35A8-805F38E4 005D48 033C+00 1/0 0/0 0/0 .text daB_GM_Create__FP10fopAc_ac_c */
|
||||
static int daB_GM_Create(fopAc_ac_c* i_this) {
|
||||
b_gm_class* a_this = (b_gm_class*)i_this;
|
||||
fopAcM_SetupActor(a_this, b_gm_class);
|
||||
fopAcM_ct(a_this, b_gm_class);
|
||||
|
||||
int phase_state = dComIfG_resLoad(&a_this->mPhase, "B_gm");
|
||||
if (phase_state == cPhs_COMPLEATE_e) {
|
||||
|
||||
Reference in New Issue
Block a user