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m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
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@@ -3457,7 +3457,7 @@ static int useHeapInit(fopAc_ac_c* a_this) {
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/* 8060F0D0-8060F548 009A90 0478+00 1/1 0/0 0/0 .text create__9daB_MGN_cFv */
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int daB_MGN_c::create() {
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fopAcM_SetupActor(this, daB_MGN_c);
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fopAcM_ct(this, daB_MGN_c);
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field_0xafb = fopAcM_GetParam(this);
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