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m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
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@@ -593,7 +593,7 @@ void daBalloon2D_HIO_c::resetAddScoreSetFlag() {
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/* 80655250-80655304 001E70 00B4+00 1/0 0/0 0/0 .text daBalloon2D_create__FP13daBalloon2D_c */
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// NONMATCHING - vtable
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static int daBalloon2D_create(daBalloon2D_c* i_this) {
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fopAcM_SetupActor(i_this, daBalloon2D_c);
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fopAcM_ct(i_this, daBalloon2D_c);
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return i_this->create();
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}
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