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m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
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@@ -79,7 +79,7 @@ static dCcD_SrcCps l_atCpsSrc = {
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/* 804A2F18-804A31F8 000158 02E0+00 1/1 0/0 0/0 .text create__8daCrod_cFv */
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int daCrod_c::create() {
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fopAcM_SetupActor(this, daCrod_c);
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fopAcM_ct(this, daCrod_c);
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if (fopAcM_GetParam(this) == 6) {
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fopAcM_setStageLayer(this);
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