m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)

* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
This commit is contained in:
TakaRikka
2025-10-19 10:30:49 -07:00
committed by GitHub
parent 31c0f94a10
commit 850fae1aa3
870 changed files with 10837 additions and 964 deletions
+1 -1
View File
@@ -2324,7 +2324,7 @@ static int daE_Kr_Create(fopAc_ac_c* i_this) {
e_kr_class* kr = (e_kr_class*)i_this;
s32 loadResult = dComIfG_resLoad(&kr->mPhase, "E_kr");
fopAcM_SetupActor(i_this, e_kr_class);
fopAcM_ct(i_this, e_kr_class);
if (loadResult == cPhs_COMPLEATE_e) {
OS_REPORT("PARAM %x\n", fopAcM_GetParam(i_this));