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m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
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@@ -155,7 +155,7 @@ static void dGrass_Tex_Change() {}
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/* 8051C2B0-8051C304 000650 0054+00 1/0 0/0 0/0 .text daGrass_create__FP9daGrass_c */
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static int daGrass_create(daGrass_c* i_this) {
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fopAcM_SetupActor(i_this, daGrass_c);
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fopAcM_ct(i_this, daGrass_c);
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return i_this->create();
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}
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