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m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
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@@ -278,7 +278,7 @@ daNpc_grR_HIOParam const daNpc_grR_Param_c::m = {
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/* 809DFCE0-809DFFB8 000500 02D8+00 1/1 0/0 0/0 .text create__11daNpc_grR_cFv */
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cPhs__Step daNpc_grR_c::create() {
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fopAcM_SetupActor(this, daNpc_grR_c);
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fopAcM_ct(this, daNpc_grR_c);
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mType = getTypeFromParam();
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