m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)

* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
This commit is contained in:
TakaRikka
2025-10-19 10:30:49 -07:00
committed by GitHub
parent 31c0f94a10
commit 850fae1aa3
870 changed files with 10837 additions and 964 deletions
+1 -1
View File
@@ -279,7 +279,7 @@ static int useHeapInit(fopAc_ac_c* i_this) {
/* 80A6A650-80A6A8A4 000BD0 0254+00 1/0 0/0 0/0 .text daNPC_LF_Create__FP10fopAc_ac_c */
static cPhs__Step daNPC_LF_Create(fopAc_ac_c* i_this) {
fopAcM_SetupActor(i_this, npc_lf_class);
fopAcM_ct(i_this, npc_lf_class);
npc_lf_class* a_this = static_cast<npc_lf_class*>(i_this);
cPhs__Step phase = (cPhs__Step)dComIfG_resLoad(&a_this->mPhase, "NPC_LF");