m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)

* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
This commit is contained in:
TakaRikka
2025-10-19 10:30:49 -07:00
committed by GitHub
parent 31c0f94a10
commit 850fae1aa3
870 changed files with 10837 additions and 964 deletions
+1 -1
View File
@@ -3160,7 +3160,7 @@ static int useHeapInit(fopAc_ac_c* i_this) {
/* 80A91B88-80A92118 008FA8 0590+00 1/0 0/0 0/0 .text daNpc_Ne_Create__FP10fopAc_ac_c */
static cPhs__Step daNpc_Ne_Create(fopAc_ac_c* i_this) {
npc_ne_class* _this = static_cast<npc_ne_class*>(i_this);
fopAcM_SetupActor(i_this, npc_ne_class);
fopAcM_ct(i_this, npc_ne_class);
if (dKy_darkworld_check()) {
_this->mResName = "Npc_net";