m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)

* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
This commit is contained in:
TakaRikka
2025-10-19 10:30:49 -07:00
committed by GitHub
parent 31c0f94a10
commit 850fae1aa3
870 changed files with 10837 additions and 964 deletions
+1 -1
View File
@@ -1660,7 +1660,7 @@ static int daObj_Brg_Create(fopAc_ac_c* i_this) {
br_s* part;
int loop, sp60, brno, iter;
int fop_id = fopAcM_GetID(i_this);
fopAcM_SetupActor(i_this, obj_brg_class);
fopAcM_ct(i_this, obj_brg_class);
phase_state = dComIfG_resLoad(&a_this->mPhase, "Obj_brg");
if (phase_state == cPhs_COMPLEATE_e) {