m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)

* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
This commit is contained in:
TakaRikka
2025-10-19 10:30:49 -07:00
committed by GitHub
parent 31c0f94a10
commit 850fae1aa3
870 changed files with 10837 additions and 964 deletions
+1 -1
View File
@@ -50,7 +50,7 @@ static GXColor color = {
/* 80BCCD64-80BCD3D8 000104 0674+00 1/1 0/0 0/0 .text create__12daObjCrope_cFv */
int daObjCrope_c::create() {
fopAcM_SetupActor(this, daObjCrope_c);
fopAcM_ct(this, daObjCrope_c);
int rv = dComIfG_resLoad(&mPhase, l_arcName);
if (rv == cPhs_COMPLEATE_e) {
if (fopAcM_entrySolidHeap(this, daObjCrope_createHeap, 0x2900) == 0) {