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m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
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@@ -83,7 +83,7 @@ const dCcD_SrcGObjInf daGpTaru_c::mCcDObjInfo = {
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/* 8057D33C-8057D600 00035C 02C4+00 1/1 0/0 0/0 .text create__10daGpTaru_cFv */
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int daGpTaru_c::create() {
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fopAcM_SetupActor(this, daGpTaru_c);
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fopAcM_ct(this, daGpTaru_c);
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if (fopAcM_isSwitch(this, fopAcM_GetParam(this) & 0xFF)) {
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return cPhs_ERROR_e;
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