m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)

* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
This commit is contained in:
TakaRikka
2025-10-19 10:30:49 -07:00
committed by GitHub
parent 31c0f94a10
commit 850fae1aa3
870 changed files with 10837 additions and 964 deletions
+1 -1
View File
@@ -99,7 +99,7 @@ int daGrdWater_c::CreateHeap() {
/* 80C139E4-80C13DB0 000624 03CC+00 1/1 0/0 0/0 .text create__12daGrdWater_cFv */
int daGrdWater_c::create() {
fopAcM_SetupActor(this, daGrdWater_c);
fopAcM_ct(this, daGrdWater_c);
int rv = dComIfG_resLoad(&mPhase, "Water");
if (rv == cPhs_COMPLEATE_e) {
if (MoveBGCreate("Water", 29, dBgS_MoveBGProc_Typical, 0x4030, NULL) == cPhs_ERROR_e) {