mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-08-18 20:57:46 -04:00
m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
This commit is contained in:
@@ -100,7 +100,7 @@ static int useHeapInit(fopAc_ac_c* actor) {
|
||||
/* 80C31808-80C31954 0003A8 014C+00 1/0 0/0 0/0 .text daObj_Kage_Create__FP10fopAc_ac_c
|
||||
*/
|
||||
static int daObj_Kage_Create(fopAc_ac_c* actor) {
|
||||
fopAcM_SetupActor(actor, obj_kage_class);
|
||||
fopAcM_ct(actor, obj_kage_class);
|
||||
obj_kage_class* i_this = (obj_kage_class*)actor;
|
||||
|
||||
int phase_state = dComIfG_resLoad(&i_this->phase, "Obj_kage");
|
||||
|
||||
Reference in New Issue
Block a user