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m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
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@@ -679,7 +679,7 @@ static daObj_NanHIO_c l_HIO;
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/* 80CA2B68-80CA2FDC 0026A8 0474+00 1/1 0/0 0/0 .text create__10daObjNAN_cFv */
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int daObjNAN_c::create() {
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u8 uVar6 = (fopAcM_GetParam(this) & 0xf00) >> 8;
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fopAcM_SetupActor(this, daObjNAN_c);
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fopAcM_ct(this, daObjNAN_c);
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int rv = dComIfG_resLoad(&mPhase, "I_Nan");
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if (rv == cPhs_COMPLEATE_e) {
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OS_REPORT("NAN PARAM %x\n", fopAcM_GetParam(this));
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