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m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
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@@ -26,7 +26,7 @@ static char* l_resNameList[2] = {"", "Sekizo"};
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/* 80CCDC0C-80CCDD00 0000EC 00F4+00 1/1 0/0 0/0 .text create__14daObj_Sekizo_cFv */
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cPhs__Step daObj_Sekizo_c::create() {
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fopAcM_SetupActor(this, daObj_Sekizo_c);
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fopAcM_ct(this, daObj_Sekizo_c);
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field_0x5b0 = 0;
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cPhs__Step step =
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