m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)

* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
This commit is contained in:
TakaRikka
2025-10-19 10:30:49 -07:00
committed by GitHub
parent 31c0f94a10
commit 850fae1aa3
870 changed files with 10837 additions and 964 deletions
+1 -1
View File
@@ -127,7 +127,7 @@ int daObjSwBallC_c::CreateHeap() {
/* 80CF606C-80CF6120 00054C 00B4+00 1/1 0/0 0/0 .text create__14daObjSwBallC_cFv */
int daObjSwBallC_c::create() {
fopAcM_SetupActor(this, daObjSwBallC_c);
fopAcM_ct(this, daObjSwBallC_c);
int res = dComIfG_resLoad(&field_0x568, l_arcName);
if (res == cPhs_COMPLEATE_e) {
if (fopAcM_entrySolidHeap(this, CheckCreateHeap, 0x960) == 0) {