m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)

* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
This commit is contained in:
TakaRikka
2025-10-19 10:30:49 -07:00
committed by GitHub
parent 31c0f94a10
commit 850fae1aa3
870 changed files with 10837 additions and 964 deletions
+1 -1
View File
@@ -81,7 +81,7 @@ int daZrTurara_c::CreateHeap() {
/* 80D40844-80D40B1C 0003C4 02D8+00 1/1 0/0 0/0 .text create__12daZrTurara_cFv */
cPhs__Step daZrTurara_c::create() {
fopAcM_SetupActor(this, daZrTurara_c);
fopAcM_ct(this, daZrTurara_c);
cPhs__Step step = (cPhs__Step)dComIfG_resLoad(&mPhaseReq, "M_DrpRock");
if (step == cPhs_COMPLEATE_e) {
cPhs__Step bg_step = (cPhs__Step)MoveBGCreate("M_DrpRock", 9, dBgS_MoveBGProc_TypicalRotY,