m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)

* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
This commit is contained in:
TakaRikka
2025-10-19 10:30:49 -07:00
committed by GitHub
parent 31c0f94a10
commit 850fae1aa3
870 changed files with 10837 additions and 964 deletions
+2 -2
View File
@@ -142,7 +142,7 @@ int daTbox2_c::CreateHeap() {
/* 80496E3C-80497080 00049C 0244+00 1/1 0/0 0/0 .text create1st__9daTbox2_cFv */
int daTbox2_c::create1st() {
fopAcM_SetupActor(this, daTbox2_c);
fopAcM_ct(this, daTbox2_c);
mModelType = getModelType();
int phase_state = dComIfG_resLoad(&mPhase, l_arcName);
@@ -462,7 +462,7 @@ int daTbox2_c::Delete() {
/* 80497ED8-8049808C 001538 01B4+00 1/0 0/0 0/0 .text daTbox2_create1st__FP9daTbox2_c */
static int daTbox2_create1st(daTbox2_c* i_this) {
fopAcM_SetupActor(i_this, daTbox2_c);
fopAcM_ct(i_this, daTbox2_c);
return i_this->create1st();
}