d_a_npc work

daBaseNpc_c::setBckAnm and J3DAnmTransform* daBaseNpc_c

daBaseNpc_c::setBtpAnm

daBaseNpc_c::attnSttsOn

daBaseNpc_c::orderEvent

daBaseNpc_c::setEnvTevColor

daBaseNpc_c::setRoomNo

daBaseNpc_c::checkEndAnm attempt

CheckCreateHeap

daNpcF_addIdx

daNpcF_subIdx

daNpcF_incIdx

daNpcF_decIdx

daNpcF_ActorMngr_c::initialize()

daNpcF_ActorMngr_c::entry

cleanup daNpcF_ActorMngr_c::entry

daNpcF_ActorMngr_c::remove

daNpcF_ActorMngr_c::getActorP

daNpcF_MatAnm_c::calc attempt

daNpcF_SPCurve_c::initialize

minor fixes

daNpcF_Path_c::initialize

daNpcF_Path_c::setPathInfo

daNpcF_Path_c::chkPassed

daNpcF_Path_c::reverse

daNpcF_Path_c::setNextIdx

daNpcF_Path_c::getNextIdx

daNpcF_Path_c::getBeforeIdx

daNpcF_Path_c::getBeforePos

daNpcF_Path_c::getNextPos

daNpcT_MatAnm_c::initialize

daNpcT_MatAnm_c::calc

daNpcT_addIdx

daNpcT_subIdx

daNpcT_decIdx

daNpcT_Path_c::hermite

daNpcT_Path_c::initialize

daNpcT_Path_c::setPathInfo attempt

daNpcT_Path_c::setNextPathInfo

daNpcT_Path_c::reverse

daNpcT_Path_c::setNextIdx

daNpcT_Path_c::getDstPos attempt

daNpcT_DmgStagger_c::setParam

Add FLOAT_LABEL where possible

fopEn_enemy / fix e_wb

move jasper's jsystem work over

d_attention / d_demo / d_lib work

remove asm

clean up dolphin files / work on some rels (#212)

* d_a_alldie / d_a_tboxSw / d_a_tag_gstart / d_a_tag_hstop

* dolphin OS work / cleanup

* dolphin GX work / cleanup

* finish changing dolphin files to C

* more files into C

* match rest of MSL_C math functions

* more dolphin files converted to C

* remove asm

* d_bg_w work

* remove asm

* d_a_alink work / kytag14

initial changes to d_a_e_yc

checkpoint until virtual destructor issue is solved

daNpcF_Lookat_c::adjustMoveDisAngle

daBaseNpc_c::setMtx

daBaseNpc_moveBgActor_c::daBaseNpc_moveBgActor_c()

daNpcT_c::ctrlFaceMotion

daNpcT_c::ctrlMsgAnm attempt

daNpcT_c::initTalk

daNpcF_clearMessageTmpBit

daNpcF_getDistTableIdx

daNpcF_offTmpBit

daNpcF_onTmpBit

daNpcF_chkTmpBit

daNpcF_onEvtBit

daNpcF_chkEvtBit

daNpcF_c::getDistTableIdx

daNpcF_chkPointInArea

daNpcF_chkDoBtnEqSpeak

daNpcF_getPlayerInfoFromPlayerList attempt

daNpcF_pntVsLineSegmentLengthSquare2D

daNpcF_c::chkPointInArea

daNpcF_c::chkPointInArea

daNpcF_c::getAttentionPos

daNpcT_chkTmpBit

daNpcT_offTmpBit

daNpcT_onTmpBit

daNpcT_chkEvtBit

daNpcT_offEvtBit

daNpcT_onEvtBit

daNpcT_chkDoBtnIsSpeak

daNpcT_getDistTableIdx

daBaseNpc_acMngr_c::entry

daNpcF_c::initTalk

undo override
This commit is contained in:
Pheenoh
2022-10-15 15:32:34 -06:00
parent 84950e08b4
commit 85ad8b190d
880 changed files with 23183 additions and 38749 deletions
+22 -29
View File
@@ -1,8 +1,6 @@
#ifndef OSTHREAD_H
#define OSTHREAD_H
#include "dolphin/types.h"
#include "dolphin/os/OSMutex.h"
#include "dolphin/os/OSContext.h"
#ifdef __cplusplus
@@ -16,24 +14,6 @@ typedef u16 OSThreadState;
#define OS_THREAD_STATE_WAITING 4
#define OS_THREAD_STATE_DEAD 8
typedef struct OSMutexLink {
struct OSMutex* prev;
struct OSMutex* next;
} OSMutexLink;
typedef struct OSMutexQueue {
struct OSMutex* prev;
struct OSMutex* next;
} OSMutexQueue;
typedef struct OSMutex {
/* 0x00 */ //OSThreadQueue queue;
/* 0x08 */ //OSThread* thread;
/* 0x0C */ //s32 count;
/* 0x10 */ //OSMutexLink link;
u8 unk[24];
} OSMutex; // Size: 0x18
typedef struct OSThreadLink {
struct OSThread* prev;
struct OSThread* next;
@@ -44,32 +24,45 @@ typedef struct OSThreadQueue {
/* 0x4 */ struct OSThread* tail;
} OSThreadQueue;
typedef struct OSMutexLink {
struct OSMutex* prev;
struct OSMutex* next;
} OSMutexLink;
typedef struct OSMutexQueue {
struct OSMutex* prev;
struct OSMutex* next;
} OSMutexQueue;
typedef struct OSCond {
struct OSThreadQueue queue;
OSThreadQueue queue;
} OSCond;
typedef void (*OSSwitchThreadCallback)(struct OSThread* from, struct OSThread* to);
typedef struct OSThread {
struct OSContext context;
OSContext context;
OSThreadState state;
u16 attributes;
s32 suspend_count;
u32 effective_priority;
s32 effective_priority;
u32 base_priority;
void* exit_value;
struct OSThreadQueue* queue;
struct OSThreadLink link;
struct OSThreadQueue join_queue;
OSThreadQueue* queue;
OSThreadLink link;
OSThreadQueue join_queue;
struct OSMutex* mutex;
OSMutexQueue owned_mutexes;
struct OSThreadLink active_threads_link;
OSThreadLink active_threads_link;
u8* stack_base;
u8* stack_end;
u8* error_code;
void* data[2];
} OSThread;
typedef void (*OSSwitchThreadCallback)(OSThread* from, OSThread* to);
OSThreadQueue OS_THREAD_QUEUE : 0x800000DC;
OSThread* OS_CURRENT_THREAD : 0x800000E4;
static void DefaultSwitchThreadCallback(OSThread* from, OSThread* to);
OSSwitchThreadCallback OSSetSwitchThreadCallback(OSSwitchThreadCallback func);
void __OSThreadInit(void);